4 Setting up an Addon Pack
Lucraft edited this page 2018-02-22 10:42:33 +00:00

For making an addonpack you need to create a zip-file in your addonpacks folder. It will contain all relevant files your own content.

addonpack.mcmeta

The addonpack.mcmeta is a file similiar to pack.mcmeta from vanilla resourcepacks. Without it the addonpack won't load and with that file you can specify basic information about your pack.

{
	"name" : "Example Pack",
	"author" : "Nobody",
	"description" : "This is a line \nThis is a second line",
	"icon" : "logo.png"
}

name* The name of your addonpack.

author The name of the author of your addonpack.

description A short description of your addonpack. You can add new lines by using \n.

icon The path to the icon which will be displayed in the addonpacks-menu. The width and height of the icon should be at 32x.

(*Necessary)

Ingame it will look like this:
26763c303ae96951fdb9502cb599b678.png

Structure

To let the game load your files correctly you have to put in them in the right place. Here you can see a structure of all available features:

Addon Pack zip-file

assets

Your Namespace

superpowers

...

suitsets

...

instructionrecipes

...