Suggestion - Debug commands #32
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ThreeTAG/ItFollows#32
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Just a few handy debug commands that would be neat for the future:
it_follows list
(Lists all active curses and players who are chained to them)
it_follows advancements_clear
(Clears advancements for it follows)
it_follows pause_curse
(Pauses the entity on the specific player)
it_follows PLAYER disguise DISGUISE
(Let's the player force a disguise on the entity)
The pause command isn't to stop the curse, it's to pause it. So liek, if the creature has become stuck, and you want to see where/how it's stuck without interfering with it, you use pause
Also possibly:
it_follows locator_curse
Which would add the creature to the players locator bar as a wee quality of life thing