Palladium somehow conflicts with Mekanism's Mekasuit render layer #116
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Palladium 4 / 1.20.1
Palladium 5 / 1.21+
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ThreeTAG/Palladium#116
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As shown in the image below, whenever you wear the mekanism mekasuit, it would render the character on top in some parts, particularly the head and the lower arms. I've encountered this issue previously but i had no idea it was palladium doing it, i only realized it when i opened the accessories tab.

Using
FML 47.2.0
Palladium 4.1.1
Mekanism 10.4.6.20 and addons, all up to date.
I assume the player model is usually hidden when you wear that suit?
Yes, it's not visible at all usually.
I'm also experiencing this issue.
Hopefully it gets fixed soon.
any update as to when this will be adressed?
Also intrested , ive been working on a pack for a few friends, been trying to find a workaound for the last few hours to no avail (not a programmer myself). If i could add the armor to a config to disable rendering it would also be a godsend. ty for your time, love your work.
Sorry, didnt get the time yet, will try to look into this soon
No pressure mate.
Luc 😔
You gotta fix this somehow it's still glitching
I mean for now you could try and use a mod to hide body parts. It's not really the best option but if you're wearing the armor 24/7 it wouldn't really matter. https://modrinth.com/mod/hide-body-parts