Held Abilities can get locked "on" after page switch #335
Labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
ThreeTAG/Palladium#335
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
If an ability with the held condition is currently enabled (i.e. player is holding down the appropriate ability key) and the player switches ability pages, the held condition will not reset. This allows the player to constantly maintain held abilities without actually holding the key down.
I remember this being in the old palladium, and not sure if it is intended to be this way or not, but I thought to list it here nevertheless.
Reported by Bandit (@letbandithelp) via Discord — open thread